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Description
lisia pokemon card price Lisia's Appeal 234/191Lisia's Appeal 234 191 Surging Sparks Scarlet & Violet Pokmon Extended Artwork Protective Card Display Case Card Information: Featured Pokemon: Lisia Card ID: 234 191 Whats included: 1 x Acrylic Protective Case 1 x Extended Art Background Key Features: High quality, crystal clear acrylic material Unique and custom extended art background design Secure, scratch resistant screw on case design Ideal for collectors and Pokmon enthusiasts Kindly note: The
Lisia's Appeal 234/191 - Surging Sparks - Scarlet & Violet - Pokémon Extended Artwork Protective Card Display Case
Card Information:
Card Information:
- Featured Pokemon: Lisia
- Card ID: 234/191
What’s included:
- 1 x Acrylic Protective Case
- 1 x Extended Art Background
Key Features:
- 1 x Extended Art Background
Key Features:
- High-quality, crystal-clear acrylic material
- Unique and custom extended art background design
- Secure, scratch-resistant screw-on case design
- Ideal for collectors and Pokémon enthusiasts
Kindly note: The card is not included. Artwork is professionally printed on a 300gsm premium glossy card for a high-quality finish.
Introducing our awesome KantoForge Pokémon card acrylic protective display case – the perfect solution for flaunting your extended art Pokémon cards while ensuring their safety and protection.
Feast your eyes on our exclusive KantoForge extended backgrounds, designed specifically for Pokémon enthusiasts and available nowhere else. Each background is thoughtfully crafted to seamlessly blend with the unique Pokémon card, offering an eye-catching and immersive visual experience you'll adore.
Constructed with high-quality acrylic, our Pokémon card display case promises durability and crystal-clear visibility, letting you appreciate every detail of your extended art Pokémon cards without a hitch. The screw-on design guarantees your valuable cards stay secure and scratch-free, so you can enjoy their splendour worry-free.
Setting up your display is a breeze – simply unscrew the case, place your card with the extended background, and screw it back together. Voilà! Your card is protected and ready to be admired.
Custom Commissions:
KantoForge can create a custom background for any Pokémon card - try us! If there’s a card that you can’t see, message us and we can create a custom commission for you!
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4.1 ★★★★★
Based on 9 reviews
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Product Reviews
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard.
If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language.
There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book.
I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience.
I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters.
Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either.
If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material.
Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024